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GENERATION 1 Edit

Kamen Rider 1:

  • A: Jump Up
  • ← or → + A: Dash Kick
  • A (Mid-jump): Dive Kick
  • L+A: Rider Kick
  • Rider 1 & Rider 2 Team Special Move, Press L+A Near Rider 2 to use Double Special Move

Kamen Rider 2:

  • A: Charge Punch
  • ← or → + A: Dash Pro
  • A (Mid-Jump): Dive Kick
  • L+A: Rider Punch
  • Rider 2 and Rider 1 Team Special Move, Press L+A Near Rider 1 to use Double Special Move

Kamen Rider V3:

  • A: V3 Punch
  • ← or → + A: V3 Slide Attack
  • A (Mid-jump): V3 Kick
  • L+A: V3 Return Kick
  • R: V3 Barrier (Rider Ability)
  • V3 & Riderman Team Special Move, Press L+A Near Riderman to use Double Special Move

Riderman:

  • A: Rope Arm Punch
  • ← or → + A: Jumping Kick
  • A (Mid-jump): Riderman Kick
  • R: Rope Arm (Rider Ability)
  • L+A: Attachment Attack
  • Riderman & V3 Team Special Move, Press L+A Near V3 to use Double Special Move

Kamen Rider X:

  • A: X Combo
  • ← or → + A: X Jump Upper
  • A (Mid-jump): X Dive Kick
  • L+A: Vacuum Hell Wheel
  • R: Long Pole (Rider Ability)

Kamen Rider Amazon:

  • A: Monkey Attack
  • ← or → + A: Amazon Somersault
  • A (Mid-jump): Great Slash
  • L+A: Super Great Slash

Kamen Rider Stronger:

  • A: Electric Punch
  • ← or → + A: Electro Fire
  • A (Mid-jump): Electric Kick
  • L+A: Electric Drill Kick
  • Stronger & Blade Team Special Move, Press L+A Near Blade to use Double Special Move

Kamen Rider Sky Rider:

  • A: Sky Somersault
  • ← or → + A: Sky Breakthrough Punch
  • A (Mid-jump) Sky Stomp
  • L+A: 3-Point Drop

Kamen Rider Super-1:

  • A: Super 1 Combo
  • ← or → + A: Blossom Style
  • A (Mid-jump): Super Rider Flash Kick
  • L+A: Super Rider Lunar Surface Kick
  • R: Change Hand (Rider ability)

Kamen Rider ZX:

  • A: ZX Dash Punch
  • ← or → + A: Impact Focus Bomb
  • A (Mid-jump): Cross Shuriken
  • L+A: ZX Kick
  • R+Direction: Radar Jamming Smokescreen (Rider ability)

Kamen Rider Black:

  • A: Rider Punch
  • ← or → + A:Kingstone Flash
  • A (Mid-jump): Dive Kick
  • L+A: Rider Kick
  • R: Vital Charge (Rider ability)
  • Black & Black RX Team Special Move, Press L+A Near Black RX to use Double Special Move

Kamen Rider Black RX:

  • A: Voltech Shoot (Form change to Roborider)
  • ← or → + A: Gel-form Attack (Form change to Biorider)
  • A (Mid-jump) RX Drop Kick
  • L+A: RevolCrash
  • Black RX & Black Team Special Move, Press L+A Near Black to use Double Special Move

Kamen Rider Shin:

  • A: Spine Cutter
  • ← or → + A: Shin Rider Punch
  • A (Mid-jump): Shin Rider Kick
  • L+A: High Vibration Nail

Kamen Rider ZO:

  • A: Dash Punch
  • ← or → + A: Dash Kick
  • A (Mid-jump): Dive Kick
  • L+A: ZO Kick

Kamen Rider J:

  • A: J Punch
  • ← or → + A: J Jump Upper
  • A (Mid-Jump): J Kick
  • L+A: Jumbo Rider Kick

Kamen Rider Kuuga:

  • A: Dragon Rod
  • ← or → + A: Titan Sword
  • ↑ or ↓ + A: Pegasus Bow-Gun
  • A (Mid-jump): Mighty Kick
  • L+A: Pyro Kinesis
  • R: Thumbs Up (Rider ability)
  • Kuuga & Agito Team Special Move, Press L+A Near Agito to use Double Special Move

Kamen Rider Agito:

  • A: Storm Halberd
  • ← or → + A: Saber Slash
  • ↑ or ↓ + A: Burning Punch
  • A (Mid-jump): Rider Shoot
  • L+A: Shining Rider Kick
  • R: Alter Charge Kick (Rider ability)
  • Agito & Kuuga Team Special Move, Press L+A Near Kuuga to use Double Special Move

Kamen Rider Ryuki:

  • A: Sword Vent
  • ← or → + A: Strike Vent
  • A (Mid-jump): Final Vent
  • L+A: Final Vent (Survive)
  • R: Advent (Rider ability)

Kamen Rider Faiz:

  • A: Faiz Shot
  • ← or → + A: Faiz Edge
  • ↑ or ↓ + A: Phone Blaster
  • A (Mid-jump): Crimson Smash
  • L+A: Photon Buster
  • R: Accel Form (Rider ability)
  • Faiz & Kabuto Team Special Move, Press L+A Near Kabuto to use Double Special Move

Kamen Rider Blade:

  • A: Blade Combo
  • A (With card): Lightning Slash
  • ← or → + A: Blade Thrust
  • ← or → + A (With card): Deer Thunder
  • A (Mid-jump): Locust Kick
  • A (Mid-jump with card): Lightning Blast
  • R: Rouze Card Change
  • Blade & Stronger Team Special Move, Press L+A Near Stronger to use Double Special Move

Kamen Rider Hibiki:

  • A: Demon Technique: Demon Fire
  • ← or → + A: Exploding Crimson Style
  • A (Mid-jump): Demon Style: Demon Nail
  • R: Disk Animal (Rider ability)

Kamen Rider Kabuto:

  • A: Kabuto Punch
  • ← or → + A: Kabuto Combo
  • A (Mid-jump): Avalanche Slash
  • L+A: Maximum Hyper Cyclone
  • R: Clock Up (Rider ability)
  • Kabuto & Faiz Team Special Move, Press L+A Near Faiz to use Double Special Move

Kamen Rider Den-O:

  • A: Extreme Slash
  • ← or → + A: Dynamic Chop
  • ↓ + A: Wild Shot
  • A (Mid-jump): DenRider Kick
  • L+A: Super Boisterous Kick
  • Den-O & Kiva Team Special Move, Press L+A Near Kiva to use Double Special Move

Kamen Rider Kiva:

  • A: Garulu Howling Slash
  • ← or → + A: Basshaa Aqua Tornado
  • A (Mid-jump): Dogaa Thunder Slap
  • L+A: Emperor Moon Break
  • Kiva & Den-O Team Special Move, Press L+A Near Den-O to use Double Special Move

Kamen Rider Decade:

  • A: Decade Slash
  • ← or → + A:Decade Blast
  • A (Mid-jump): Dive Kick
  • L+A: Enhanced Dimension Kick
  • R: Kamen Ride (Rider ability)

Kamen Ride: Change one of the default move into the following

  • Kuuga: A (Mid-jump): Mighty Kick (Replace Dive Kick)
  • Agito: A: Alter Charge Kick (Replace Decade Slash)
  • Ryuki:← or → + A: Strike Vent (Replace Decade Blast)
  • Faiz: A: Faiz Shot (Replace Decade Slash)
  • Blade: A: Lightning Slash (Replace Decade Slash)
  • Hibiki: A: Demon Technique: Demon Fire (Replace Decade Slash)
  • Kabuto: ← or → + A: Kabuto Combo (Replace Decade Blast)
  • Den-O: ← or → + A: Dynamic Chop (Replace Decade Blast)
  • Kive: A: Garulu Howling Slash (Replace Decade Slash)

Kamen Rider W:

All Forms:

  • R: Memory Change (Rider ability)
  • L+A: Bicker Finallusion

Cyclone Joker:

  • A: Joker Extreme
  • ← or → + A: Jump Upper
  • A (Mid-jump): Jumping Kick

Heat Metal:

  • Cannot dash
  • Cannot jump
  • A: Metal Branding
  • ← or → + A: Triple Shaft

Luna Trigger:

  • A: Trigger Full Burst
  • A (Mid-jump): Trigger Full Burst

Kamen Rider OOO:

All Forms:

  • R: Medal Combo Change (Rider ability)
  • L+A: OOO Bash
  • ↓+L+A: PuToTyra Form: Strain Doom
  • OOO & Birth Team Special Move, Press L+A Near Birth to use Double Special Move

TaToBa Form:

  • A: Tiger Claw
  • ← or → + A: Medajalibur
  • A (Mid-jump): TaToBa Kick

GataKiriBa Form:

  • A: Mantis Sword
  • ← or → + A: Stag Beetle Horn
  • A (Mid-jump): GataKiriBa Kick

LaToraTa Form:

  • A: Cheetah Dash
  • ← or → + A: Liodias
  • A (Mid-jump): Revolving Spin Kick

SaGoZo Form:

  • Cannot dash
  • Cannot jump
  • A: Gori Bagon
  • ← or → + A: SaGoZo Impact
  • ↓+A: SaGoZo Stomp

ShaUTa Form:

  • A: Electic Eel Whip
  • ← or → + A: Aqua Splash
  • A (Mid-jump): Octo Punish

TaJaDoru Form:

  • A: TaJa Spinner
  • ← or → + A: Peacock Feather
  • jumping A: Prominence Drop

Kamen Rider Birth:

  • A: Birth Buster
  • ← or → + A: Drill Arm
  • ↓ + A: Shovel Arm
  • ↑ + A: Crane Arm
  • A (Mid-jump): Cutter Wing
  • A (Mid-dash): Catterpillar Leg
  • L+A: Breast Canon
  • Birth & OOO Team Special Move, Press L+A Near OOO to use Double Special Move

Kamen Rider Fourze:

  • A: Rocket Module
  • ← or → + A: Launcher Module
  • A (Mid-jump): Drill Module


GENERATION 2 Edit

Basic controls

  • Nintendo DS
    • A = Strong Attack
    • B = Jump
    • B mid-combo, with 1+ Combo Meter chevrons lit = Charging Attack (drains 1)
    • B mid-combo, with all 4 Combo Meter chevrons lit = Charging Combo
    • X = Medium Attack
    • Y = Weak Attack
    • L = Block
    • L + D-Pad Up/Down/Facing Opposite = Backdash/side dash
    • L + D-Pad Facing Forward = Charging Attack/Charging Combo (as B version)
    • R = Rider Ability
    • L + A = Finisher (When gauge is full)
    • L + A = Double Finisher (When gauge is full and close to partner, only certain pairs have this ability)
    • L + B + A = 2nd Finisher (When gauge is full, only OOO and Fourze with their upgrades have this ability)
    • Touchscreen = Chooses who gets a Life Charge boost
  • Sony PSP
    • Circle = Strong Attack
    • X = Jump
    • X mid-combo, with 1+ Combo Meter chevrons lit = Charging Attack (drains 1)
    • X mid-combo, with all 4 Combo Meter chevrons lit = Charging Combo (+ Partner Rider Summon, if available, drains 4)
    • Triangle = Medium Attack
    • Square = Weak Attack
    • L = Block
    • L + D-Pad Up/Down/Facing Opposite = Backdash/side dash
    • L + D-Pad Facing Forward = Charging Attack/Charging Combo (as X version)
    • R = Rider Ability
    • L + Circle = Finisher (When gauge is full)
    • L + Circle = Double Finisher (When gauge is full and close to partner, only certain pairs have this ability)
    • L + X + Circle = 2nd Finisher (When gauge is full, only OOO and Fourze with their upgrades have this ability)
    • Analog Stick Left/Right = Chooses who gets a Life Charge boost

Double Finishers

When the Rider's gauge is full and they're standing next to their partner, certain Rider teams can execute their finishers in succession, or use an unique combination attack. The list bellow is an attempt to list all possible combinations for Double Finishers, also noting the three unique attacks for doubles. Unless noted, the order of the Riders doesn't matter. Either one of them can initiate the combination.

  • Rider 1 + Rider 2 (unique)
  • Rider 1 + V3
  • Rider 2 + V3
  • V3 + Riderman
  • X + Amazon
  • Stronger + Skyrider
  • Super-1 + ZX
  • Black + Black RX
  • ZO+J
  • Kuuga + Agito (Kuuga needs to be the main Rider)
  • Agito + G3-X
  • Agito + Gills
  • G3-X + Gills
  • Ryuki + Knight
  • Ryuki + Zolda
  • Knight + Zolda
  • Faiz + Kaixa
  • Blade + Garren
  • Chalice + Blade (Chalice needs to be the main Rider)
  • Leangle + Garren (Leangle needs to be the main Rider)
  • Hibiki + Ibuki
  • Todoroki + Zanki
  • Kabuto + Gattack
  • Kick Hopper + Punch Hopper
  • Den-O + Zeronos
  • Den-O + New Den-O
  • Kiva + Ixa
  • Decade + Diend
  • Decade + Kiva-la
  • W + Accel
  • W + Skull
  • W + OOO (unique)
  • OOO + Fourze
  • Birth + Proto-Birth
  • Fourze + Meteor (unique)

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